PTR, 2.3 и первые впечатления
Siber72 писал(а):skawr, а на петов распространяется сплеш-урон (урон по области) героя?
подумалось, что если да, то, возможно именно сплеш был причиной лаг-спайков.
Урон по области действует только на героя (да и то он работает не так как должен).
На самом деле для меня открытие, что в билде с дротиками у кого то лагает (сколько играю и даже подозрения не было).
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TitanRU2138 -
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TitanRU2138 -
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Что бы могло означать закрытие сервера ПТР на обслуживание... US forum Diablo 3
Возможно ли что на ПТР установят обновление?
Возможно ли что на ПТР установят обновление?
Hey everyone,
We are bringing the PTR realms down for a short maintenance on July 31st, which will begin at 9 AM PDT, and which is expected to last about 4 hours.
Please keep an eye on this thread for updates as they become available. We appreciate your patience and understanding, and thank you for your diligent testing!
Раз уж тут частенько блюпостят то: Сегодня не будет никакого патча. Пруф:
Originally Posted by Blizzard
Hey everyone,
We are bringing the PTR realms down for a short maintenance on July 31st, which will begin at 9 AM PDT, and which is expected to last about 4 hours.
[color=#0000FF]
Please keep an eye on this thread for updates as they become available. We appreciate your patience and understanding, and thank you for your diligent testing! (Blue Tracker / Official Forums)
there is not a patch even deployed during this time; it's general maintenance (Twitter)[/color]
Ну и только в 2.4 у близзов дойдет до сэта призывателя. Или до чего-то нового, на мув спид вроде данетт или новой манаджумы.
Originally Posted by Blizzard (Reddit)
Why the hell does thorns even exist, its pretty much useless. So sick of getting the invoker set. Oohhhh 4000 damage look out normal act 1 thorns is gonna get ya.
We work on multiple patches in parallel and work is already underway to give Invoker's a redesign for patch 2.4. I would love to hear more about what players have in mind. Here is what we have so far.
(Please note - this is all VERY early in design it is all subject to change. Most people would be shocked to see how many times an idea changes during the development process.)
Something related to Thorns would be part of the Invoker's set for sure.
Thorns doesn't currently crit or benefit from crit damage, and it might be cool to keep it this way, so we are investigating other ring/amulet stats that could synergize well with thorns. Investigating whether we can make a super powerful high-grift clearing Invoker's build that favored alternate stats on jewelry.
It will be for Crusaders so a redesign can directly reference Crusader skills. Some less-often used Crusader skills are Smite, Justice, Blessed Shield, Fist of the Heavens, Consecration, Laws of Justice, Laws of Hope and Bombardment.
If this is going to be a high Grift capable then it needs an very active playstyle. What does 15 seconds of high end Invoker's game play look like?
Anyways - as mentioned above, this is all in early stages so nothing's nailed down yet - which makes it the best time to invite ideas!
Leviathan's ideas (huge post)
Hey Leviathan thanks for taking the time to write up your thoughts.
I'm hesitant to dedicate an entirely new 6-piece set for what we internally call overgeared farming". In a perfect world we want to move towards a place where every class has multiple high end options and I'd want to make sure that Invoker's is made high end viable the same way Helltooth is being targeted at high end viability in the coming 2.3 patch.
That said I think some of the ideas with respect to herding up monsters for greater benefit and having a stacking aspect to Thorns are both interesting.
I agree Crusaders could use overgeared farming options . Rather than devote an entire 6-piece set maybe we can maybe take a similar approach we've used in other cases such as a single legendary with a solid movement effect (Aether Walker) or 2-piece sets (Danetta's, upcoming re-worked Manajuma's) that enable high speed when you overgear the content.
Originally Posted by Blizzard
Hey everyone,
We are bringing the PTR realms down for a short maintenance on July 31st, which will begin at 9 AM PDT, and which is expected to last about 4 hours.
[color=#0000FF]
Please keep an eye on this thread for updates as they become available. We appreciate your patience and understanding, and thank you for your diligent testing! (Blue Tracker / Official Forums)
there is not a patch even deployed during this time; it's general maintenance (Twitter)[/color]
Ну и только в 2.4 у близзов дойдет до сэта призывателя. Или до чего-то нового, на мув спид вроде данетт или новой манаджумы.
Originally Posted by Blizzard (Reddit)
Why the hell does thorns even exist, its pretty much useless. So sick of getting the invoker set. Oohhhh 4000 damage look out normal act 1 thorns is gonna get ya.
We work on multiple patches in parallel and work is already underway to give Invoker's a redesign for patch 2.4. I would love to hear more about what players have in mind. Here is what we have so far.
(Please note - this is all VERY early in design it is all subject to change. Most people would be shocked to see how many times an idea changes during the development process.)
Something related to Thorns would be part of the Invoker's set for sure.
Thorns doesn't currently crit or benefit from crit damage, and it might be cool to keep it this way, so we are investigating other ring/amulet stats that could synergize well with thorns. Investigating whether we can make a super powerful high-grift clearing Invoker's build that favored alternate stats on jewelry.
It will be for Crusaders so a redesign can directly reference Crusader skills. Some less-often used Crusader skills are Smite, Justice, Blessed Shield, Fist of the Heavens, Consecration, Laws of Justice, Laws of Hope and Bombardment.
If this is going to be a high Grift capable then it needs an very active playstyle. What does 15 seconds of high end Invoker's game play look like?
Anyways - as mentioned above, this is all in early stages so nothing's nailed down yet - which makes it the best time to invite ideas!
Leviathan's ideas (huge post)
Hey Leviathan thanks for taking the time to write up your thoughts.
I'm hesitant to dedicate an entirely new 6-piece set for what we internally call overgeared farming". In a perfect world we want to move towards a place where every class has multiple high end options and I'd want to make sure that Invoker's is made high end viable the same way Helltooth is being targeted at high end viability in the coming 2.3 patch.
That said I think some of the ideas with respect to herding up monsters for greater benefit and having a stacking aspect to Thorns are both interesting.
I agree Crusaders could use overgeared farming options . Rather than devote an entire 6-piece set maybe we can maybe take a similar approach we've used in other cases such as a single legendary with a solid movement effect (Aether Walker) or 2-piece sets (Danetta's, upcoming re-worked Manajuma's) that enable high speed when you overgear the content.
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